Map: Infested Waters

Armor Farm (Suport Gold Enimies)

Author: matheusll1704

DU 0/160 MU 0/160

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    Build Details
    Required Heroes
    NameHPDamageRangeRate
    MonkMatheusll3774351490013351
    Series-EVMatheusll46601000046014300
    HermitMarcus5591886154723448
    SquireJenevive2211908444304991
    WardenValoria2559838646394795
    GuardianNick5039346210446715092
    ApprenticeBUILDER2100770050006000

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Pure Strategy

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    This build relies heavily on the TB's stats being high enough so that its range covers both buffs. For this setup, I place two Hunter/Monk Summoners—one on each buff—and a Jester with an APP Guardian on the LTs alongside one of the Summoners.

    I cast Golden Enemies whenever I can, except at the end of the wave (1000+ enemies). I should point out that after wave 30, the tower stats required to maintain the wheel can be quite high, so run a test to see how far you can hold out; mine made it up to wave 35! (The Tower Boost is positioned at number 4, covering both stacks.)

    YT Link: https://youtu.be/yE0lLenZinc