Slight movement of golem can cause djinns to get stuck more than they already do on this map
Update: Remove golem
West to east, all should fit on 4 DU BB
Hermit shroom - Warden - App
During wave:
1x TB: Hint 1 on top of the tower stack aiming at Hint 4 (bounce off the ground). Shift hero around until both djinn lanes become active.
1x warden builder (for more tower damage) after towers are upgraded. Place this split outside of vision/aggro otherwise djinns may get frozen in place and/or spiders may hit the stack when this split walks by. I park it at hint 2 but any safe spot is fine.
2x monk/huntress summoners on Hint 5 (bottom of stairs)
Troubleshooting: Clumped east or west djinns: reposition TB monk on top of the towers a smidge towards the side that is stuck. Standing on the warden towers while slightly closer to the app towers than the shroom is what I've found to be ideal 1-2 stuck west djinn: make sure DST is getting buffed by monk guardian pet. The best way to do this is to build the DST slightly closer to the summoners than the LTs South crystal destroyed: TB monk weapon possibly knock backing back enemies, follow guide and shoot towards hint 4 (bounce off ground for best results) North crystals getting damaged: make sure auras are monk guardian pet boosted Wyverns getting stuck: make sure shroom pit is getting monk guardian pet boosted