Map: The Summit

Spawn Kill Summit Armor Farm

DU 0/150 MU 0/150

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    Build Details
    Required Hero Stats
    Hero HP Damage Range Rate
    Squire 3500 7800 4000 4000
    Monk 3000 2500 7800 3000
    Ev 3800 8700 2500 3000
    Hermit 3700 8100 4400 2900
    Warden 3100 7700 4600 3900

    Build Status: Public

    Difficulty: Any

    Game Mode: Pure Strategy

    AFK Able: No

    Time Per Run: 30

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Note 1: The green dashed line is referred to as "Center Line" when positioning tower direction.

    Note 2: "X" refers to a tower stack shared by more than one builder. To achieve this, bring in an alt(s) with the second builder, and pre-place all towers in the same way you would normally tower stack, then build.

    Note 3: Black Arrows = Mortar, Blue Arrows = Cloud, Green Arrow = Seed Bomb, Yellow Arrow = S.A.M.

    Note 4: See Hero locations for waves below, maxed upgrades required. Range Stat on all builders required for this build.

    Non-Stacked prep:

    1st Str Drain on edge of lower ledge

    2nd Str Drain on the Top of Stairs

    4 DU beam from South Box to the edge of the lower ledge

    1 Du reflect on South Ledge

    4 DU beam above forge across East to West

    1 Du reflect on North Castle Bulwork

    2 (2) DU Web Walls on Furthest E/W spawns angled NE/NW

    Pylon Catching N and S Str Drain and encompassing N Buff Beam corners

     

    South Beam (6 total Towers):

    2 Mortar X 1 Mushroom on South Ledge: Mortars Southern range edge direction should hit the Center Line

    2 Wisp, 1 Shroom Pit on the upper box

     

    North Beam (10 Total):

    2 Mortars, one on the far East and West sides, with the North range edge direction hitting the Center Line

    --Need 3 Heroes out for the Below--

    1 Seed Bomb  X 1 Mushroom X 1 S.A.M. X 1 Shroom Pit X 4 Cloud Towers

    Seed Bomb Due North, S.A.M. Due South

    NE Cloud Tower is pointed between NE Spawns, NW Cloud Tower is pointed between NW Spawns

    SE/SW Cloud Towers range edge direction touches Southern Centerline 

     

    Heroes in Wave:

    TB (7.3k) Standing centerline between Crystals, aiming Due East 30 with a slight Angle South

    Range x Rate Summoner On South Stack

    Rate x Rate Summoner North Stack

    Tower Squire by Pylon

     

    This build took a few days to make concrete and took quite a bit of testing with mortar's effective range vs stated range (Web Walls make this doable).

    The Goal of this build was to spawn kill with mortars, and copter/wyvern spawn killing with S.A.M./Cloud Towers. This build abuses the long sightlines provided by building on the North end facing South, so that there are no grounded Mobs to steal Agro.

    My best time is right at 30 minutes of combat, I'm sure, with better stats that can be improved. I hope this speeds up your late-game armor farming. Good luck!