hint 1 mortar 2 owls golem 1 inferno and shroom pit 4 du buff beam e aura will be placed west of crystal used separate monk builder for this 4k range 6400 dam e aura
hint 2 2 wisps one cloud one mortar one bowling / pylon hits all towers here
- hint 2 towers in good spot as heros cant really reach there with many blocked paths have each wisp giving los through window
- have 2 afk summoners with damage and speed guards one of them can chill behind bowling other inbetween walls and will get buffed by golem
- tb catches both stacks ,have a wheeler out to cut down mobs
- if limited tower heros can just sub back in bowling turret north stack or whatever you got available
- managed 25 min combat time by having extra damaging tower dropped combat time by 3 mins
unsure what stats required but ran warden with only 2400 range and 6200 damage before and was all sweet maybe 6k overall damage only difference is time clearance is longer
nm pure strat alot easier maybe 4 or 5k stats same build works nm which more afkable on nm but not worth farming
updated dropping one bowling to free up du from du penalty added E aura and inferno trap downsized beam from 5 to 4