Map: Wintermire

Nightmare Pure Strategy Wintermire - Tier 1 Armor Farm (Spawn Camp)

DU: 0/140 MU: 0/140

Disable Tower | Highlight Tower (Not Working for Chrome):
Details:

Build Status: Public

Difficulty: Nightmare

Game Mode: Pure Strategy

AFK Able: No

Mana Used: 0

Mana to Upgrade: 0



More Builds from The Dungeon Defender
Description:

Oh boy!  This is HOT!   Kills/min are off the chain!  I was clocking right under 1,700 kills/minute, so yea, probly worth crushing this one for a while.  The build looks harder than it is, a few setups and you'll be flying.

Party:  1 TB Monk with the East Stack (hint3); 3 Summoners with Guardian pets (monk/huntress), 1 at each stack.  Clycle through the summoners and flash heal maybe 1 or 2 times a wave.  Waves have awesome number of mobs.

Concept Party: 4 TB monks...just cook it all, roam 1 TB monk to releave the others while they reset (please if anyone runs this, do let me know.

Hint 1:  Hide those 2 in that corner and the reflect beam keeps the webs off them.

Hint 5:  Bowlingball turret as far West as you can get it, like next to the fence, helps with targeting.