Map: Wintermire

Wintermire Survival (Bit under 5k stats, works for 32-35)

Author: Wyrmura

DU 0/140 MU 0/140

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    Build Details
    Required Heroes
    NameHPDamageRangeRate
    ApprenticeApprentice1800470015004150
    HuntressHuntress1750240043002250
    MonkMonk2650310048001450
    Series-EVSeries-EV3300490010001450
    SummonerSummoner4700380015501350

    Build Status: Public

    Difficulty: Nightmare

    Game Mode: Survival

    Mix Mode: No

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    An amalgamation of Garzhod's and Chiku's builds.

    As the map for Wintermire is kinda wonky the build doesn't look exactly as it should.

    The physical wall is placed on the short walls in front of the crystal. Don't upgrade the darkness traps or the topmost strength drain as Djinns will de-summon them.

    1. The buff beam is placed on an intersection of tiles near the crystal. Just pick the line that goes along the center of the crystal and place it on the first crossroads near the bridge.

    2. Line the archers along the second pillar with candy canes from the back of the bridge to block it.

    3. Stack all the minions a bit behind the leftmost ogre.

    I used a 3,483 TBooster with a huntress and apprentice guardian summoner. Depending on your aura health the strength drain at the bottom may go down as it can get down to ~15% health for me.

    For 32-35 I used my TBooster and a Jester to upgrade all the essentials during 32 and 33, while occasionally using Wheel'O'Fortuna for triple swords as a safety net. (2100 WOF stats). At 34 I brought out my guardian summoner and continued to the end.